Episode 17, September 11, 2015
Today’s episode we’re joined by a regular guest, my young friend and colleague, Krystian Babilinsky. We continue and complete the review of Jesse Schell’s article “Making Great VR: Six Lessons Learned From I Expect You To Die”, where Lesson 4 is “Looking Around Takes Getting Used To”; Lesson 5 is “Different VR Platforms Enable Very Different Experiences”, and Lesson 6 is “Iterative Process is Critical”. But first we chat about 9-11-2001, the future of storytelling, and other things VR.
Show Notes
- Disney animator, Glen Keane – “Step into the Page” https://vimeo.com/138790270
- Future of Storytelling Summit 2015 http://futureofstorytelling.org/
- Blog post: “Making Great VR: Six Lessons Learned From I Expect You To Die” by Jess Schell, http://www.gamasutra.com/blogs/JesseSchell/20150626/247113/Making_Great_VR_Six_Lessons_Learned_From_I_Expect_You_To_Die.php
Umm, wow. Frightening.
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