Episode 20, October 17, 2015
It’s Fall in New Hampshire and we talk about the weather, disruptions in business and distruptive technologies. We also chat about Unity developer tools for terrains, 3D modeling and user interface widgets, with a shout outs to Immersive Interactive, Mike Alger, View-Master, Hololens and other things internet, VR and AR.
Show Notes
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Clay Christensen “Disruptive Innovation” http://www.christenseninstitute.org/key-concepts/disruptive-innovation-2/
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Ideas for disrupting the airline industry http://www.fastcodesign.com/3051426/3-radical-ideas-to-totally-disrupt-air-travel
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“The Critical Path” podcast http://5by5.tv/criticalpath
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WorldComposer for Unity package https://www.assetstore.unity3d.com/en/#!/content/13238
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Autodesk Fusion 360 modelling and engineering application http://www.autodesk.com/products/fusion-360/overview
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Autodesk Stringray game engine http://www.autodesk.com/products/stingray/overview
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Immersive Interactive VR UI framework for Unity http://www.immerseinteractive.com/
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Kodak SP360, Rico Theta S cameras
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Mike Alger, “Visual Design Methods for Virtual Reality” video https://vimeo.com/141330081
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View-Master Virtual Reality http://www.view-master.com/
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Disney Research AR coloring book http://www.theverge.com/2015/10/5/9453703/disney-research-augmented-reality-coloring-books
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Microsoft Hololens Development Edition https://www.microsoft.com/microsoft-hololens/en-us/development-edition
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Physical limitations of Hololens FOV https://www.reddit.com/r/HoloLens/comments/3a8z56/microsoft_finally_admits_that_the_fov_will_not/
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Great podcast guys! Great, thanks! In addition to all the great content you’ve talked about, you have given me an insight into a subject that I didn’t know of that looks really cool and interesting (Disruptive Innovation). We are definitely on the verge of a great change and it looks good 😀 Enjoy Fall, New Hampshire looks beautiful from Google Images.
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