In this episode we give a critical review of our hands-on demo of the Microsoft Hololens last week in Boston. And then we read about how to fit a Vive headset to maximize optical quality and comfort. Along the way we also talk about other things VR and AR.
MicroSoft HoloLens https://www.microsoft.com/microsoft-hololens/en-us
HoloLens Hackathon Boston http://www.meetup.com/Boston-Augmented-Reality-Meetup/events/231023831/
Meta 2 AR headset https://www.metavision.com/
Vivd Vision for lazy eye and ambliopia https://www.seevividly.com/
In this episode we talk about introducing VR to new users, including reading through a recent article on the topic from Coastsink Studios. Our conversation includes Oculus Rift ergonomics, the Audioshield game for Vive, Google Daydream and Cardboard, and other things VR and AR.
Today we review our impressions of two big industry conferences last week— the Oculus Connect 2 in Los Angeles and the Unity Unite 2015 Boston, including my observations about the strategic and technical directions of both Oculus and Unity. But first we chat about the moon, Mars, and other things VR.
Today we look at the agenda of two big conferences happening this coming week — the Unity annual Unite 2015 conference in Boston, and the Oculus Connect 2 conference in Los Angeles. But first we chat about the search for Vive, an IGDA-NH meetup I attended last week, and other things VR.
After taking a little summer break we’re fired up! Today we kick off a new weekly segment on VR Best Practices, starting with a blog post by Jesse Schell, creator of “I Expect You To Die”, in Gamasutra site, which gets us responding to common skepticisms about VR in gaming. We also chat about Windows 10, the Oculus new runtime, Time Magazine memes, and upcoming conferences.
Hello! And welcome to Uncle Jonny’s Virtual Reality Podcast, where we talk about what’s happening in the emerging VR tech world, and how to develop VR experiences. I’m your host Jonathan Linowes.
Today I’m joined today by my friend and Unity developer, Krystian Babilinsky, who just unboxed his new Oculus Rift DK2 this week. We talk about his first impressions and first few experiments developing with Unity 3D game engine for VR.